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Cone Snail Enemy (Foible & Fable)

An enemy for the work-in-progress game Foible & Fable by @koboldskeep on twitter. The enemy needed to show different states clearly so the player could know when to strike in order to deal damage. I had to use a very small portion of the body to express with since the shell was restricted to being a hard, solid shape.
Used Blender Greasepencil to create the rough animation and Krita for cleanup, color, and to combine them onto a sprite sheet.

Final Sprite Sheet

Final Sprite Sheet

Concept sketches

Concept sketches

Pencil Tests

In-game animations

Alternate palette 1

Alternate palette 1

Alternate palette 2

Alternate palette 2

Alternate palette 3

Alternate palette 3