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Ogre Enemy Finished

The finished result of the ogre for which I made the 3D reference. It has a stand up/become alert animation, an attack, and a dying animation. I think the arm rocks have a certain weight to them that's helped by the consistency the 3D reference model gave them. I was also able to use rigidbody physics to model the rocks falling for the death animation.

Initial Sketch

Initial Sketch

Concept Color

Concept Color

More concept sketches; got something unusual that the game dev liked

More concept sketches; got something unusual that the game dev liked

Rough animation

3D model added

Cleanup

The 3D model